Game Concept Art

The concept art for Jedi Fallen Order was quite hard to find online. Luckily I managed to find one of the concept artists on Art Station that worked at Respawn Entertainment, then from there I found a few others.

The game was also helpful in finding concept art as it includes a digital copy of ‘The Art of Jedi Fallen Order book, which I’ve used quite a lot during this project.

A lot of pictures below are a mix of concept art, environment art and a lot of texturing work. It’s very helpful to see how diverse the artists at the studio are, most seem to be able to adapt from doing 3d modelling, speed painting, designing environments and designing props. It was also interesting to see the different software they used, as a lot used Maya, substance painter and zbrush for their work, which is software I would like to learn eventually.

Jordan Lamarre-Wan – Lead Concept Artist
https://www.artstation.com/jroid

Kevin Duong – Hard Surface Artist
https://www.artstation.com/kevinduong

Evan Cwiertny – Environment Artist
https://www.artstation.com/artwork/BmqD9m

Gabriel Yeganyan – Senior Concept Artist
https://www.artstation.com/gabe-11

Lucas Sparks – Senior Game/Environment Artist
https://www.artstation.com/lucassparks

Amy Fry – Concept artist
https://www.artstation.com/frizzlefry

Wesley Griffith – Senior Hardsurface Artist
https://www.artstation.com/wesleygriffith

Nate Rulli – Senior Environment Artist
https://www.artstation.com/naterulli

Jeremy Minor – Senior Environment Artist
https://www.artstation.com/artwork/qAGBdn

Dave Miragliotta – Senior Environment Artist
https://www.artstation.com/polycrunching
https://www.exp-points.com/dave-miragliotta-cave-ritual-ue4

Bruno Werneck – Design – storytelling – worldbuilding
https://www.artstation.com/brunowerneck