Checklist, Aims & Brief

This is something I wanted to do for my own sake to help me plan my time better. I tend to overwork myself during projects so I wanted to outline in advance my checklist and what I am to get out of this project.

Checklist General

  • Visual Research
  • Development of Design Process
  • Concept Art
  • Storyboard of Set Walkthrough
  • SketchUp Model
  • Blender Model
  • Tutorial Presentation
  • Formative Assessment (20 Slides)

Blog Checklist

  • Key texts, websites, images for development work
  • Records of Discussions with peers, tutors and tech support
  • Records of workshops and talks
  • Copies of assessment feedback
  • Tutorial record by a tutor

Additional Checklist

  • CV, Portfolio and Instagram page
  • Work experience and masters research
  • Unreal Engine
  • Animatic
  • Additional Collaboration (Music with Joe)

Aims

  • Improve 3D Modelling skills in SketchUp and Blender, maybe try out Unreal Engine
  • Improve drawing skills (Composition and Perspective)
  • Practice Collaborating outside of University
  • Improve Storyboarding (learn more cinematography, draw faster)
  • Plan time efficiently and realistically, make time for personal projects